Old Wiki:Skill Bonus Modifiers Complete List

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Module Manager <-- Main Article

Contents



SKILL BONUS MODIFIERS LIST

427 total Skills

subsys=20 + cmd=59 + sci=17 + nav=9 + miss=25 + mech=24 + lead=12 + ind=7 + gun=40 + eng=19 + elec=21 + drone=19 = 272

STATUS: 11.0% COMPLETE - 30 of 272 skills analyzed

DRONES

ELECTRONICS

3426 Electronics

3426 Electronics
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3426 397 424 48 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% Bonus to ship CPU output per skill level

3429 Targeting

3429 Targeting
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3429 213 311 192 2002 2003
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1506 0 "" 0 +1 extra target per skill level, up to the ship's maximum allowed number of targets locked

3430 Multitasking

3430 Multitasking
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3426 213 311 192 2002 2003
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1506 0 "" 0 +1 extra target per skill level, up to the ship's maximum allowed number of targets locked

3432 Electronics Upgrades

3432 Electronics Upgrades
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3432 211 310 50 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "203,210,257,270,272,285,498" 0 5% reduction of CPU needs for all modules requiring Electronics Upgrades per skill level

3428 Long Range Targeting

3428 Long Range Targeting
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3428 206 309 76 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% Bonus to targeting range per skill level

3431 Signature Analysis

3431 Signature Analysis
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3431 698 566 564 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% improved targeting speed per skill level

ENGINEERING

3413 Engineering

3413 Engineering
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3413 218 313 11 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% Bonus to ship's powergrid output per skill level

3417 Energy Systems Operation

3417 Energy Systems Operation
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3417 220 314 55 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% reduction in capacitor recharge time per skill level

3418 Energy Management

3418 Energy Management
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3418 2431 1079 482 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% bonus to capacitor capacity per skill level

3419 Shield Management

3419 Shield Management
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3419 280 337 263 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% bonus to shield capacity per skill level

3424 Energy Grid Upgrades

SPECIAL NOTE: This skill's bonus applies ONLY to those modules that are identified as REQUIRING this skill in order to use them

3424 Energy Grid Upgrades
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3424 211 310 50 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "43,57,61,257,271,766,767,768,769,770" 0 5% reduction in CPU needs of modules requiring Energy Grid Upgrades per skill level



GUNNERY

3300 Gunnery

3300 Gunnery
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3300 413 441 51 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,74" 0 2% Bonus to weapon turrets' rate of fire per skill level

3310 Rapid Firing

3310 Rapid Firing
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3310 163 293 51 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,74" 0 4% bonus per skill level to weapon turret rate of fire

3311 Sharpshooter

3311 Sharpshooter
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3311 167 294 54 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,74" 0 5% bonus to weapon turret optimal range per skill level

3312 Motion Prediction

3312 Motion Prediction
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3312 2846 767 160 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,74" 0 5% bonus per skill level to weapon turret tracking speeds

3315 Surgical Strike

3315 Surgical Strike
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3315 152 292 64 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,74" 0 3% bonus per skill level to the damage of all weapon turrets

3316 Controlled Bursts

3316 Controlled Bursts
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3316 225 317 6 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,74" 0 5% reduction in capacitor need of weapon turrets per skill level

3317 Trajectory Analysis

3317 Trajectory Analysis
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3317 297 349 158 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,74" 0 5% bonus per skill level to weapon turret accuracy falloff

3318 Weapon Upgrades

3318 Surgical Strike
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3318 211 310 50 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,72,74,506,507,508,509,510,511,512,524,771,862" 0 5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs

11207 Advanced Weapon Upgrades

11207 Surgical Strike
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
11207 246 323 30 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53,55,72,506,507,508,509,510,511,512,524,771,862" 0 Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level

3304 Medium Hybrid Turret

3304 Medium Hybrid Turret
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3304 152 292 64 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "74" 2 5% Bonus to medium hybrid turret damage per level

3305 Medium Projectile Turret

3305 Medium Hybrid Turret
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3305 152 292 64 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "55" 2 5% Bonus to medium projectile turret damage per level

3306 Medium Energy Turret

3306 Medium Hybrid Turret
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3306 152 292 64 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1503 1400 "53" 2 5% Bonus to medium energy turret damage per level

INDUSTRY

LEADERSHIP

MISSILE LAUNCHER OPERATION

MECHANICS

3392 Mechanics

3392 Mechanics
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3392 251 327 9 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% bonus to structure hit points per skill level

3394 Hull Upgrades

3394 Hull Upgrades
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3394 270 335 265 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% bonus to armor hit points per skill level

NAVIGATION

3449 Navigation

3449 Navigation
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3449 222 315 37 2010 2011
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% bonus to sub-warp ship velocity per skill level

3453 Evasive Maneuvering

3453 Evasive Maneuvering
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3453 232 151 70 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 5% improved ship agility for all ships per skill level

3455 Warp Drive Operation

3455 Warp Drive Operation
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3455 234 319 153 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 Each skill level reduces the capacitor need of initiating warp by 10%

SCIENCE

SPACESHIP COMMAND

3327 Spaceship Command

3327 Spaceship Command
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
3327 232 151 70 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "" 0 2% improved ship agility for all ships per skill level

20342 Advanced Spaceship Command

20342 Advanced Spaceship Command
* skillID effectID sourceAttributeID targetAttributeID calculationTypeID reverseCalculationTypeID
20342 232 151 70 2016 2017
effectAppliedTo targetEquipmentType targetGroupIDs targetChargeSize
1501 1402 "-15,1615" 0 5% Bonus per skill level to the agility of ships requiring Advanced Spaceship Command

SUBSYSTEMS