Difference between revisions of "Crucible Project Status"

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{{NavBar|3|[[Main Page|HOME]]|[[EVEmu Development]]|Server Status (Crucuble)}}
 
 
 
= Crucible =
 
= Crucible =
 
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Revision as of 02:58, 4 April 2021

Crucible

Development Activities

Various developers are working on their little preferred areas and pet projects, so head on over to the EVEmu Development Team page to see what they are currently working on at the moment.


Features

This is a comprehensive list of medium to high level features of the entire game experience that we've identified so far are ones we want to work on to fully implement as best as we are able to. If anyone finds something missing from this list, please feel free to post something in the Development Forum or find a developer in IRC. Template:-

Service/Something Status Comments
Login

{{#ifeq: yes | yes

 {{#expr: ( 95 / 100) * 100 round 1}}%
 

}}

   

Character Selection Screen still needs all character info changed from static data to data pulled from database (balance, current location, skill points, etc)
Character
- Selection

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

N/A
- Creation

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

N/A
- Skill Training

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Working, with bugs
- Market Buying/Selling?

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Testing Needed
- Modules

{{#ifeq: yes | yes

 {{#expr: ( 5 / 100) * 100 round 1}}%
 

}}

   

Very Early Development
- Fleets

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NON-OPERATIONAL
- Ship Combat

{{#ifeq: yes | yes

 {{#expr: ( 5 / 100) * 100 round 1}}%
 

}}

   

some aspects of targeting do work
- Chatting

{{#ifeq: yes | yes

 {{#expr: ( 80 / 100) * 100 round 1}}%
 

}}

   

Needs testing in Crucible Client
- EvE Mail

{{#ifeq: yes | yes

 {{#expr: ( 50 / 100) * 100 round 1}}%
 

}}

   

Broken (Failed to load mailbox)
- Mining

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Station Services

{{#ifeq: yes | yes

 {{#expr: ( 50 / 100) * 100 round 1}}%
 

}}

   

Mostly NOT working
- Missions

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NON-OPERATIONAL
- NPCs

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NON-OPERATIONAL - awaiting Modules
- POSs

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NON-OPERATIONAL
- Corporations/Alliances

{{#ifeq: yes | yes

 {{#expr: ( 30 / 100) * 100 round 1}}%
 

}}

   

PARTIALLY WORKS
- EvE Server API

{{#ifeq: yes | yes

 {{#expr: ( 10 / 100) * 100 round 1}}%
 

}}

   

OPERATIONAL, with limited API calls implemented

System Foundation Fundamentals

Service/Something Status Comments
- Efficient, Accurate Packet Deciphering

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

in progress
- Further Mutex-ing

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

in progress
- Complete Object Attribute Management overhaul

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

COMPLETE
- Complete investigation of remaining database fields

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

in progress
- Proper spawning and item creating

{{#ifeq: yes | yes

 {{#expr: ( 60 / 100) * 100 round 1}}%
 

}}

   

Many Celestials, All Ships, All Items
- Item Handling

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Eliminate all compiler Warnings from the EVEmu solution

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

COMPLETE
- Complete rewrite/relook at Destiny

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

very buggy

All the items need to be verified under new Crucible Client

General Interface Features

Service/Something Status Comments
- Get Item Info

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

N/A
- Get Ship Info

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly working, for some ships for some reason, it shows nothing
- Get Skill Info

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

N/A
- Get Certification Info

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

N/A
- Get Character Info

{{#ifeq: yes | yes

 {{#expr: ( 80 / 100) * 100 round 1}}%
 

}}

   

Corporation info is not there, Standing and Decorations tabs broken
- Get NPC Corporation Info

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Get Player Corporation Info

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Account and Character Management

Service/Something Status Comments
- Account Login

{{#ifeq: yes | yes

 {{#expr: ( 75 / 100) * 100 round 1}}%
 

}}

   

Mostly working, character select screen data is mostly hard-coded, requires database lookup
- Account Banning/Kicking

{{#ifeq: yes | yes

 {{#expr: ( 60 / 100) * 100 round 1}}%
 

}}

   

In Progress
- Character Creation

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Character Deletion

{{#ifeq: yes | yes

 {{#expr: ( 40 / 100) * 100 round 1}}%
 

}}

   

Working, incomplete
- Character entrance to last location

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Character Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Skills Window

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Open Certificate Window

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Open Decorations Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Attributes Window

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Neural Remap

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

Implemented - NEEDS TESTING
- Open Augmentations Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Jump Clones Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Bio Window

{{#ifeq: yes | yes

 {{#expr: ( 75 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Employment History Window

{{#ifeq: yes | yes

 {{#expr: ( 75 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Standings Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Security Status Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Kill Rights Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Open Combat Log Window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown

Skills - Certificates - Implants - Clones

Service/Something Status Comments
- Browse Skills to train

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Add skills to queue

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Filter skills that don't fit in queue time remaining

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Apply changes to skill queue

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Skill training time

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Right-click add skill to queue from Skills Window in Character Window

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Certificate Awarding

{{#ifeq: yes | yes

 {{#expr: ( 50 / 100) * 100 round 1}}%
 

}}

   

You can claim certificates but it will not promopt you that you have a certificate waiting to be claimed.

NPC Station Services

Service/Something Status Comments
- In-station Guests List

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working, with bugs
- Can repackage ships/items

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

BROKEN - Needs investigation into existing code
- Can assemble ships from packaged state

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Can leave/make active ships

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Need more Testing, leaving ship in station is broken
- Can initiate and finalize trades of items/ships

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Repair Services

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Insurance Services

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Medical Services

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Clone upgrade

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

WORKING
- Clone transfer

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Jump clone installation

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Items window

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Working
- Can merge items

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Working
- Can trash/split/trade items

{{#ifeq: yes | yes

 {{#expr: ( 60 / 100) * 100 round 1}}%
 

}}

   

Partially Working - Trade NOT IMPLEMENTED
- Can open/close containers

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Can move items into/out of containers

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Can inject skills from items

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Agents Tab

{{#ifeq: yes | yes

 {{#expr: ( 50 / 100) * 100 round 1}}%
 

}}

   

Testing needed
- Can initiate conversation with station agent

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Character Interaction Menus

Service/Something Status Comments
- Right-click Menu in Local

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Right-click Menu in Chats other than Local

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Right-click Menu in Station

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done

Chats - Local Corp Custom Private

Service/Something Status Comments
- Characters show up in Local

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Kinda Working, need testing, character names do not get updated to subsequent clients logging into the system after the first
- Chat in Local

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Characters show up in Corp

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

character names do not get updated for subsequent character logins
- Chat in Corp

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

character names do not get updated for subsequent character logins
- Initiate Private Conversation Chat

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Create Private Chat Channels

{{#ifeq: yes | yes

 {{#expr: ( 70 / 100) * 100 round 1}}%
 

}}

   

Working, need testing, password checks and moderators NON-FUNCTIONAL
- Joining Created Private Chat Channels

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

working, need testing
- Chat in Private Chat Channels

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Load Subscribed Public and Private Chat Channels Upon Login

{{#ifeq: yes | yes

 {{#expr: ( 95 / 100) * 100 round 1}}%
 

}}

   

Mostly working, one empty-named channel loaded for each character (server attempts to load a channel with ID = characterID)
- Configure Private Chat Channels

{{#ifeq: yes | yes

 {{#expr: ( 60 / 100) * 100 round 1}}%
 

}}

   

Working, but need more work
- Leave Chat Channels

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Un-subscribe (leave) from Private Chat Channel

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Character and Corporation Lookup

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done

EvE Mail

Service/Something Status Comments
- Can Send Eve-mails

{{#ifeq: yes | yes

 {{#expr: ( 50 / 100) * 100 round 1}}%
 

}}

   

Broken
- Can Receive Eve-mails

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

Unknown
- Can View Eve-mails

{{#ifeq: yes | yes

 {{#expr: ( 40 / 100) * 100 round 1}}%
 

}}

   

Broken (unable to load mailbox)
- Can Reply-to Eve-mails

{{#ifeq: yes | yes

 {{#expr: ( 50 / 100) * 100 round 1}}%
 

}}

   

Unknown
- Can Send Eve-mails to Groups (like Corp)

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

Broken
- Can Create new Private Mailing Lists

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

Need Testing
- Newly Created Private Mailing Lists Saved to DB/Restored from DB

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

need testing
- Can Send/Receive messages in new Private Mailing Lists

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

Need testing

Module Management

Current Status: Need SQL Information.

Service/Something Status Comments
- Can drag modules from items to center of Fitting window (auto-insert into slots)

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Can drag modules from items to slots in Fitting window

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Need testing
- Can Online/Offline modules in slots in Fitting window

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working - NOT all modules supported
- Can remove modules from slots in Fitting window to either cargo, station item list, or container in space

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working - NOT all modules supportede
- Can add/remove charges to modules slots in Fitting window

{{#ifeq: yes | yes

 {{#expr: ( 30 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can move modules from slot to slot in Fitting window

{{#ifeq: yes | yes

 {{#expr: ( 70 / 100) * 100 round 1}}%
 

}}

   

Maybe - needs testing
- Can Activate modules on ship in space

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NON-FUNCTIONAL
- Activated modules on ship in space produce desired effect

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NON-FUNCTIONAL
- Can De-activate modules on ship in space

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- De-activated modules on ship in space remove desired effect

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Item Properties Window

Service/Something Status Comments
- View every item's properties

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- View every item's picture (orange eye button)

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Need testing

Market Window - Buy Orders - Sell Orders

Sell Order

Service/Something Status Comments
- Sell Order

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Placing Sell Orders

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Cancelling Sell Orders

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Modify Sell Orders

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done

Buy Order

Service/Something Status Comments
- Buy Orders

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

Unknown

Assets Window

Service/Something Status Comments
- All Assets View

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED, confirmed (bastrian)
- View Assets by Region

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- View Assets by Constellation

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- View Assets by Solar System

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- View Assets by Station

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Need testing
- Search Assets

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Wallet Window

Service/Something Status Comments
- View Journal Entries

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- View Shares Entries

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- View Orders Entries

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- View Transactions Entries

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Contracts

Service/Something Status Comments
- Start Page

{{#ifeq: yes | yes

 {{#expr: ( 50 / 100) * 100 round 1}}%
 

}}

   

Partially Working
- Create Contracts

{{#ifeq: yes | yes

 {{#expr: ( 40 / 100) * 100 round 1}}%
 

}}

   

Partially Working
- Get contract info

{{#ifeq: yes | yes

 {{#expr: ( 80 / 100) * 100 round 1}}%
 

}}

   

Partially Working
- List our actual contracts

{{#ifeq: yes | yes

 {{#expr: ( 60 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- List available contracts

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Delete contracts

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done

Map System

Service/Something Status Comments
- Can search Solar Systems ? NON-Functional, missing Service call (Requires re-checking)
- Can plot routes by searching systems and adding waypoints

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working, need testing

Ship Management in Space

Service/Something Status Comments
- Interaction with POS modules

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can store/retrieve ships from Ship Maintenance Arrays

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can store/retrieve items from Corporate Hangar Arrays

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can Anchor POS modules with appropriate roles set

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can Online/Offline POS modules with appropriate roles set

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can Add/Remove Fuel for Control Tower with appropriate roles set

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can Add/Remove? Charges for Defensive Batteries with appropriate roles set

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can Jettison items into space (make Jet-cans)

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can open Jet-cans and Add/Remove items within them

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can open Containers in space (anchored and unanchored) and Add/Remove items within them

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

unknown
- Can eject from ships in space to appear in pod

{{#ifeq: yes | yes

 {{#expr: ( 70 / 100) * 100 round 1}}%
 

}}

   

Partially working
- Ships ejected from stay in space

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working, need testing
- Can enter ships in space from pod

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working, need testing
- Can name your ship whatever you want

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done

Ship Navigation in Space

Service/Something Status Comments
- Warp-in from distant random location on LOGIN

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Warp-out to distant random location on LOGOFF

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Warp to celestial object off-grid (a.k.a. Warp-in bug)

{{#ifeq: yes | yes

 {{#expr: ( 65 / 100) * 100 round 1}}%
 

}}

   

Working better, still hacky
- Warp to ship or other object on-grid

{{#ifeq: yes | yes

 {{#expr: ( 65 / 100) * 100 round 1}}%
 

}}

   

Working better, still hacky
- Jumping Stargates

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly perfect, infrequent server stalls for minutes are reported
- Right-click -> Approach, then Log Off

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

Working
- Right-click -> Approach

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working
- Approaching Objects

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working
- Entering Stations

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working, need testing
- Exiting Stations

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Working, need testing
- Autopilot correctly controls ship course, warping to gates, approach to 0m on gate, and jumping to follow planned jump route waypoints.

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly working, need testing
- Bookmark system

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly Implemented - BROKEN in move to Crucible
- Bookmarks loaded from database at character login

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly Implemented - BROKEN in move to Crucible
- Bookmark a location in space

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly Implemented - BROKEN in move to Crucible
- Bookmark a station, planet, moon, stargate

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly Implemented - BROKEN in move to Crucible
- Delete Bookmarks

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

Mostly Implemented - BROKEN in move to Crucible
- Update a Bookmark

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Copy/move Bookmark(s) to Ship Cargo

{{#ifeq: yes | yes

 {{#expr: ( 90 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Ship Combat in Space

Service/Something Status Comments
- Can target and lock a ship using overview

{{#ifeq: yes | yes

 {{#expr: ( 80 / 100) * 100 round 1}}%
 

}}

   

Working, you get Insta-Lock, but progress bar moves as expected
- Can activate modules on target-locked ship and modules take effect on target

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Drones

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Launch Drones

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Engage Enemy / Roid

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Recall to orbit

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Recall To Bay

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Fleet Management

Service/Something Status Comments
- Can form fleets with other characters

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Fleet chat window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Fleet management window

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Set fleet/wing/squad commanders 0% NOT IMPLEMENTED
- Set fleet/wing/squad boosters

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Set fleet/wing/squad bosses

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Broadcast fleet notifications

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Overview Management

Service/Something Status Comments
- Selected Item Window

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done

Corporation Management

Service/Something Status Comments
- Create a corporation

{{#ifeq: yes | yes

 {{#expr: ( 100 / 100) * 100 round 1}}%
 

}}

   

Done
- Manage Roles

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Corp Hangers and divisions

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Corp Wallet

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Renting Office

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Declairing War

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED
- Recruiting

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Alliance Management

Service/Something Status Comments
- Creating Alliance

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Player Owned Station (POS) Deployment and Management

Server log indicates it is unwilling to "spawn" structure-type celestial objects (problems with Celestial object spawning system need to be resolved before this can be fixed)

Service/Something Status Comments
- Deploying Station Structures

{{#ifeq: yes | yes

 {{#expr: ( 0 / 100) * 100 round 1}}%
 

}}

   

NOT IMPLEMENTED

Outpost Construction and Management

EvE Server API