Old Wiki:Server Status (Crucible)

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NAVIGATION HOME / EVEmu Development / Server Status (Crucuble) (you are here)



Crucible

Overall Progress  
(estimate and subjective)


 10    


100    








Contents



Development Activities

Various developers are working on their little preferred areas and pet projects, so head on over to the EVEmu Development Team page to see what they are currently working on at the moment.

Known Issues

Please see the Known Bugs and Issues (Crucible) page for a list of the known issues and bugs yet to be addressed. There is also a bug tracker at http://bugs.evemu.net/ or you can submit on Github at https://github.com/evemuproject/evemu_server/issues

Features

This is a comprehensive list of medium to high level features of the entire game experience that we've identified so far are ones we want to work on to fully implement as best as we are able to. If anyone finds something missing from this list, please feel free to post something in the Development Forum or find a developer in IRC.


Service/Something

Status

Comments

Login

95%

Character Selection Screen still needs all character info changed from static data to data pulled from database (balance, current location, skill points, etc)

Character

- Selection

100%

N/A

- Creation

100%

N/A

- Skill Training

100%

Working 17/01/2014

- Market Buying/Selling?

95%

Buy / Selling functional, some bugs 12/01/2014

- Modules

5%

Very Early Development

- Fleets

0%

NON-OPERATIONAL

- Ship Combat

5%

some aspects of targeting do work

- Chatting

70%

Chatting in channels works, private chats does not. 12/01/2014

- EvE Mail

50%

Broken (Failed to load mailbox)

- Mining

0%

NOT IMPLEMENTED

- Station Services

50%

Mostly NOT working

- Missions

0%

NON-OPERATIONAL

- NPCs

20%

Minimal: spawns work, basic targeting/shooting/following - awaiting Modules for 2-way combat

- POSs

0%

NON-OPERATIONAL

- Corporations/Alliances

30%

PARTIALLY WORKS

- EvE Server API

10%

OPERATIONAL, with limited API calls implemented



System Foundation Fundamentals


 32.5    


100    









Service/Something Status Comments
- Efficient, Accurate Packet Deciphering

0%

in progress
- Further Mutex-ing

0%

in progress
- Complete Object Attribute Management overhaul

100%

COMPLETE
- Complete investigation of remaining database fields

0%

in progress
- Proper spawning and item creating

60%

Many Celestials, All Ships, All Items
- Item Handling

0%

unknown
- Eliminate all compiler Warnings from the EVEmu solution

100%

COMPLETE
- Complete rewrite/relook at Destiny

0%

very buggy
- GM commands

30%

Some commands functional, support in place for others.



All the items need to be verified under new Crucible Client

General Interface Features


 67    


100    









Service/Something Status Comments
- Get Item Info

100%

N/A
- Get Ship Info

90%

Mostly working, for some ships for some reason, it shows nothing
- Get Skill Info

100%

N/A
- Get Certification Info

100%

N/A
- Get Character Info

80%

Corporation info is not there, Standing and Decorations tabs broken
- Get NPC Corporation Info

0%

NOT IMPLEMENTED
- Get Player Corporation Info

0%

NOT IMPLEMENTED



Account and Character Management


 43.2    


100    









Service/Something Status Comments
- Account Login

75%

Mostly working, character select screen data is mostly hard-coded, requires database lookup
- Account Banning/Kicking

60%

In Progress
- Character Creation

100%

Done
- Character Deletion

40%

Working, incomplete
- Character entrance to last location

100%

Done
- Character Window

80%

unknown
- Open Skills Window

100%

Done
- Open Certificate Window

0%

Broken
- Open Decorations Window

0%

Freezes Character window
- Open Attributes Window

100%

Done
- Neural Remap

90%

Works, may need re-logging for effects to be apparent. 22/12/2013
- Open Augmentations Window

50%

Works. But Implants do not plug in at this time. 22/12/2013
- Open Jump Clones Window

0%

unknown
- Open Bio Window

100%

Works and can be seen by others in profile.
- Open Employment History Window

75%

unknown
- Open Standings Window

100%

Working
- Open Security Status Window

0%

unknown
- Open Kill Rights Window

0%

unknown
- Open Combat Log Window

0%

unknown



Skills - Certificates - Implants - Clones


 92.8    


100    









Service/Something Status Comments
- Browse Skills to train

100%

Done
- Add skills to queue

100%

Done
- Filter skills that don't fit in queue time remaining

100%

Done
- Apply changes to skill queue

100%

Done - Working. 17/01/2014
- Skill training time

100%

Done - Working. 17/01/2014
- Right-click add skill to queue from Skills Window in Character Window

100%

Done
- Certificate Awarding

50%

You can claim certificates but it will not prompt you that you have a certificate waiting to be claimed. - Broken in current revision. 12/01/2014



NPC Station Services


 52.1    


100    









Service/Something Status Comments
- In-station Guests List

90%

Working, with bugs
- Can repackage ships/items

0%

BROKEN - Needs investigation into existing code
- Can assemble ships from packaged state

100%

Done
- Can leave/make active ships

90%

Need more Testing, leaving ship in station is broken
- Can initiate and finalize trades of items/ships

0%

NOT IMPLEMENTED
- Repair Services

0%

Does not give quote. 22/12/2013
- Insurance Services

0%

NOT IMPLEMENTED
- Medical Services

0%

unknown
- Clone upgrade

100%

WORKING
- Clone transfer

0%

NOT IMPLEMENTED
- Jump clone installation

0%

NOT IMPLEMENTED
- Items window

100%

Working
- Can merge items

100%

Working
- Can trash/split/trade items

60%

Partially Working - Trade NOT IMPLEMENTED
- Can open/close containers

100%

Done
- Can move items into/out of containers

100%

Done
- Can inject skills from items

100%

Done
- Agents Tab

50%

Agent appears however, "Agent name - Quit game", information can be requested (but none appears)
- Can initiate conversation with station agent

0%

NOT IMPLEMENTED



Character Interaction Menus


 100    










Service/Something Status Comments
- Right-click Menu in Local

100%

Done
- Right-click Menu in Chats other than Local

100%

Done
- Right-click Menu in Station

100%

Done



Chats - Local Corp Custom Private


 84.2    


100    









Service/Something Status Comments
- Characters show up in Local

100%

Kinda Working, need testing, character names do not get updated to subsequent clients logging into the system after the first
- Chat in Local

100%

Done
- Characters show up in Corp

90%

character names do not get updated for subsequent character logins
- Chat in Corp

90%

character names do not get updated for subsequent character logins
- Initiate Private Conversation Chat

0%

NOT IMPLEMENTED
- Create Private Chat Channels

70%

Working, need testing, password checks and moderators NON-FUNCTIONAL
- Joining Created Private Chat Channels

90%

working, need testing
- Chat in Private Chat Channels

100%

Done
- Load Subscribed Public and Private Chat Channels Upon Login

95%

Mostly working, one empty-named channel loaded for each character (server attempts to load a channel with ID = characterID)
- Configure Private Chat Channels

60%

Working, but need more work
- Leave Chat Channels

100%

Done
- Un-subscribe (leave) from Private Chat Channel

100%

Done
- Character and Corporation Lookup

100%

Done



EvE Mail


 17.5    


100    









Service/Something Status Comments
- Can Send Eve-mails

50%

Email is made and put into database. Difficulties reading the 'body' of the message (doesn't appear but it does display correct size in bytes) 22/12/2013
- Can Receive Eve-mails

0%

Unknown
- Can View Eve-mails

40%

Broken (unable to load mailbox)
- Can Reply-to Eve-mails

50%

Unknown
- Can Send Eve-mails to Groups (like Corp)

0%

Broken
- Can Create new Private Mailing Lists

0%

Need Testing
- Newly Created Private Mailing Lists Saved to DB/Restored from DB

0%

need testing
- Can Send/Receive messages in new Private Mailing Lists

0%

Need testing



Module Management


 50    


100    









Service/Something Status Comments
- Can drag modules from items to center of Fitting window (auto-insert into slots)

100%

Done
- Can drag modules from items to slots in Fitting window

90%

Works for some items 12/01/2014
- Can Online/Offline modules in slots in Fitting window

70%

Working - NOT all modules supported. If deactivated in station they appear to reactivate when player leaves, they stay offline in the fitting window. 12/01/2014
- Can remove modules from slots in Fitting window to either cargo, station item list, or container in space

90%

Working - NOT all modules supported
- Can add/remove charges to modules slots in Fitting window

30%

Does not function 12/01/2014
- Can move modules from slot to slot in Fitting window

50%

Can move items to empty slots. When moving back it will say there is an item in the location (doesn't clear data?) May cause server crash - needs testing. 12/01/2014
- Can Activate modules on ship in space

80%

Modules activate but may not do anything. 09/07/2014
- Activated modules on ship in space produce desired effect

50%

Needs extensive testing and tweaking. 09/07/2014
- Can De-activate modules on ship in space

20%

Work in progress 09/07/2014
- De-activated modules on ship in space remove desired effect

5%

Work in progress 09/07/2014
- Gun Turrets and Missile Bays

50%

Work in progress. Gun turrets are functioning in space. 09/07/2014
- Passive modules

20%

Work in progress - this will be expanded on later. 09/07/2014
- Mining and Strip mining lasers

20%

Work in progress. Needs tweaking. 09/07/2014
- Other active modules

5%

Work in progress - this will be expanded on later. 09/07/2014



Item Properties Window


 90    


100    









Service/Something Status Comments
- View every item's properties

90%

Regular items and ships appear normally. Blueprints do not display any information or extra tabs. 22/12/2013

- View every item's picture (orange eye button)

90%

Need testing



Market Window - Buy Orders - Sell Orders

Sell Order


 100    










Service/Something Status Comments
- Sell Order

100%

Done
- Placing Sell Orders

100%

Done
- Cancelling Sell Orders

100%

Done
- Modify Sell Orders

100%

Done



Buy Order


 90    


100    









Service/Something Status Comments
- Buy Orders

90%

Buy orders are processed money is added to sellers account. Tabs flash in wallet however information is not pulled from database. Buying from a location which has multiple sell orders for the same item may 'redirect' the purchase to the wrong sale order. 12/01/2014



Assets Window

Service/Something Status Comments
- All Assets View

0%

NOT IMPLEMENTED, confirmed (bastrian)
- View Assets by Region

0%

NOT IMPLEMENTED
- View Assets by Constellation

0%

NOT IMPLEMENTED
- View Assets by Solar System

0%

NOT IMPLEMENTED
- View Assets by Station

90%

Need testing
- Search Assets

90%

NOT IMPLEMENTED



Wallet Window

Service/Something Status Comments
- View Journal Entries

0%

NOT IMPLEMENTED
- View Shares Entries

0%

NOT IMPLEMENTED
- View Orders Entries

90%

NOT IMPLEMENTED
- View Transactions Entries

0%

NOT IMPLEMENTED



Contracts

Service/Something Status Comments
- Start Page

50%

Partially Working
- Create Contracts

40%

Partially Working
- Get contract info

80%

Partially Working
- List our actual contracts

60%

NOT IMPLEMENTED
- List available contracts

0%

NOT IMPLEMENTED
- Delete contracts

100%

Done



Map System

Service/Something Status Comments
- Can search Solar Systems

0%

NON-Functional, missing Service call
- Can plot routes by searching systems and adding waypoints

90%

Working, need testing



Ship Management in Space

Service/Something Status Comments
- Interaction with POS modules

0%

unknown
- Can store/retrieve ships from Ship Maintenance Arrays

0%

unknown
- Can store/retrieve items from Corporate Hangar Arrays

0%

unknown
- Can Anchor POS modules with appropriate roles set

0%

unknown
- Can Online/Offline POS modules with appropriate roles set

0%

unknown
- Can Add/Remove Fuel for Control Tower with appropriate roles set

0%

unknown
- Can Add/Remove? Charges for Defensive Batteries with appropriate roles set

0%

unknown
- Can Jettison items into space (make Jet-cans)

0%

unknown
- Can open Jet-cans and Add/Remove items within them

0%

unknown
- Can open Containers in space (anchored and unanchored) and Add/Remove items within them

0%

unknown
- Can eject from ships in space to appear in pod

70%

Partially working
- Ships ejected from stay in space

90%

Working, need testing
- Can enter ships in space from pod

90%

Working, need testing
- Can name your ship whatever you want

100%

Done



Ship Navigation in Space

Service/Something Status Comments
- Warp-in from distant random location on LOGIN

0%

NOT IMPLEMENTED
- Warp-out to distant random location on LOGOFF

0%

NOT IMPLEMENTED
- Warp to celestial object off-grid (a.k.a. Warp-in bug)

65%

Working better, still hacky
- Warp to ship or other object on-grid

65%

Working better, still hacky
- Jumping Stargates

90%

Mostly perfect, infrequent server stalls for minutes are reported
- Right-click -> Approach, then Log Off

0%

Working
- Right-click -> Approach

90%

Working
- Approaching Objects

90%

Working
- Entering Stations

90%

Working, need testing, sometimes a delay 09/07/2014
- Exiting Stations

90%

Working, however sometimes you do not exit at the station but in the center of the system. 22/12/2013 Sometimes a delay while it loads the bubble. 09/07/2014
- Autopilot correctly controls ship course, warping to gates, approach to 0m on gate, and jumping to follow planned jump route waypoints.

90%

Mostly working, need testing
- Bookmark system

90%

Mostly Implemented - In the process of being fixed 09/07/2014
- Bookmarks loaded from database at character login

90%

Mostly Implemented - In the process of being fixed 09/07/2014
- Bookmark a location in space

90%

Mostly Implemented - In the process of being fixed 09/07/2014
- Bookmark a station, planet, moon, stargate

90%

Mostly Implemented - In the process of being fixed 09/07/2014
- Delete Bookmarks

90%

Mostly Implemented - In the process of being fixed 09/07/2014
- Update a Bookmark

90%

In the process of being fixed 09/07/2014
- Copy/move Bookmark(s) to Ship Cargo

90%

In the process of being fixed 09/07/2014



Ship Combat in Space

Service/Something Status Comments
- Can target and lock a ship using overview

80%

Working, you get Insta-Lock, but progress bar moves as expected. If out of range, no error message appears - 12/01/2014
- Can activate modules on target-locked ship and modules take effect on target

0%

NOT IMPLEMENTED
- Drones

0%

NOT IMPLEMENTED
- Launch Drones

0%

NOT IMPLEMENTED
- Engage Enemy / Roid

0%

NOT IMPLEMENTED
- Recall to orbit

0%

NOT IMPLEMENTED
- Recall To Bay

0%

NOT IMPLEMENTED



NPC, Combat, Spawning, AI

Service/Something Status Comments
- NPC Spawning

100%

NPCs can be spawned via the .spawn command. For example to spawn two Guristas ".spawn 2382 2" 09/07/2014

- NPC aggression

50%

NPCs automatically attack the player. Unfortunately they do not check the players standing. So all NPCs attack. 09/07/2014

- NPC special abilities

0%

NPCs cannot use any special functions at this time. 09/07/2014



Scan and Directional Probing

Service/Something Status Comments
- ???

0%

NOT IMPLEMENTED



Fleet Management

Service/Something Status Comments
- Can form fleets with other characters

0%

NOT IMPLEMENTED
- Fleet chat window

0%

NOT IMPLEMENTED
- Fleet management window

0%

NOT IMPLEMENTED
- Set fleet/wing/squad commanders

0%

NOT IMPLEMENTED
- Set fleet/wing/squad boosters

0%

NOT IMPLEMENTED
- Set fleet/wing/squad bosses

0%

NOT IMPLEMENTED
- Broadcast fleet notifications

0%

NOT IMPLEMENTED



Overview Management

Service/Something Status Comments
- Selected Item Window

100%

Done



Corporation Management

Service/Something Status Comments
- Create a corporation

100%

Done
- Manage Roles

0%

NOT IMPLEMENTED
- Corp Hangers and divisions

0%

NOT IMPLEMENTED
- Corp Wallet

0%

NOT IMPLEMENTED
- Renting Office

0%

NOT IMPLEMENTED
- Declairing War

0%

NOT IMPLEMENTED
- Recruiting

0%

NOT IMPLEMENTED



Alliance Management

Service/Something Status Comments
- Creating Alliance

0%

NOT IMPLEMENTED



Player Owned Station (POS) Deployment and Management

Server log indicates it is unwilling to "spawn" structure-type celestial objects (problems with Celestial object spawning system need to be resolved before this can be fixed)

Service/Something Status Comments
- Deploying Station Structures

0%

NOT IMPLEMENTED



Anomalies and Missions

Service/Something Status Comments
- Allocating point in space for dungeon

0%

NOT IMPLEMENTED
- Allocating dungeon IDs

0%

NOT IMPLEMENTED
- Allocating spawns for dungeon

0%

NOT IMPLEMENTED
- Organizing Mission text

0%

NOT IMPLEMENTED

|- | - Organizing Mission rewards and scripting |class="broken"|0%

||NOT IMPLEMENTED |}


Outpost Construction and Management

TBD


EvE Server API

TBD